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 Post subject: Terraria 1.2 Server
PostPosted: Tue Oct 01, 2013 11:03 pm 
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Angry Star
Angry Star
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Joined: Wed Apr 20, 2005 1:22 am
Posts: 7581
Location: Madison, Wii
i'll be hosting a terraria dedicated server until people get bored of it.

[Reveal] Spoiler: IP
65.31.179.26


default port
password is: survar

as far as building goes: i'd like to turn this into a pvp map or something to play The Most Dangerous Game in.

large bases on the sides and tunnel networks are appreciated.

i will modify this post to add additional classes later.

The Most Dangerous Game Preserve

Rules:
the participants meet up at the hunting lodge on the left side of the map. as their selected class.
the game has two teams. the Hunters(red team) and the Runner(yellow team).

for the runner:the game begins at 10am. their task is to retrieve the diamond from the top of the dungeon and return it to the lodge between 4 and 6am of the next day.

for the hunters: they are given until noon to boast about safari of yore whilst drinking scotch. at noon they begin their task of finding the runner, and relieving him of his diamond. thus winning a trophy.

if the runner should die and recover the diamond: the runner is still in the game. the runner has only lost if a hunter should come into possession of the diamond. the runner must keep the diamond on their person at all times once obtained.

use of star crystals and life crystals is prohibited.

crafting, digging, interacting with NPCS, and building are allowed. but each round will begin with the specified inventory and HP/MP, as defined by class kit, by each participant.

kit gear can however be modified by a tinkerer. i will provide kit gear to all players and the appropriate amount of crystals and stars to make a class. though i would request you provide your own if you have it.


Class kits:

Everyone starts with:
1 Pocket Watch
1 Fairy Bell (Note: the fairy can be dismissed by right clicking on the buff icon below the toolbar)
-or-
1 Shadow Orb

all Hunters start with:
1 Magic Mirror

all Runners start with:
1 Bowl of Soup

Hunters:

-Sheriff-
160HP
0MP
1 Shotgun
1 Handgun
300 of any Bullet
1 Lead or Iron Chest-plate

-Sporting Fellow-
160HP
0MP
1 Flare Gun
50 Flares
1 Musket
300 of any bullet
1 Grappling Hook

-Whaler-
200HP
0MP
1 Harpoon
1 Trident
1 Diving Gear

-Professor VonBees-
100hp
60mp
1 Bee Gun
1 Honeycomb
20 Beenades

Runners:

-Escaped Prisoner-
200HP
0MP
1 Handgun
1 Iron Short sword
1 Shackles
100 of any Bullet

-Aborigine-
200HP
0MP
1 Blowgun
1 Wooden Boomerang
1 Anklet of the Wind

-Plane Crash Survivor-
200hp
0mp
1 Flare Gun
25 Flares
1 Cross Necklace
1 Lucky Horseshoe

-Ninja-
200hp
0mp
1 Chain Knife
1 Master Ninja Climbing Gear
100 Shruriken

---------------------------------------------------------------------------

Note: i have a map i will be maintaining which has chests for each class and sufficient HP/Mana Crystals to roll a new character and be at the Kit specifications. i can send this VIA email until i can find a better way to host it.

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Last edited by S1eepy on Mon Oct 07, 2013 11:20 pm, edited 5 times in total.

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 Post subject: Re: Terraria 1.2 Server
PostPosted: Wed Oct 02, 2013 3:01 pm 
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The so-called robot with admin powers
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Joined: Sat Sep 27, 2003 6:08 pm
Posts: 17391
Location: Deep Within My Room's Darkness
Announced. Weee!

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 Post subject: Re: Terraria 1.2 Server
PostPosted: Thu Oct 03, 2013 9:52 pm 
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Angry Star
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Joined: Wed Apr 20, 2005 1:22 am
Posts: 7581
Location: Madison, Wii
server patched to 1.2.0.2

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 Post subject: Re: Terraria 1.2 Server
PostPosted: Mon Oct 07, 2013 11:21 pm 
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Angry Star
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Joined: Wed Apr 20, 2005 1:22 am
Posts: 7581
Location: Madison, Wii
OP updated. map at "good enough", and selector map at a good stopping point.

anyone want to give it a go?

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