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 Post subject: Re: Going into business
PostPosted: Mon Aug 06, 2012 7:18 pm 
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i'm just going to throw it out there: arcade health club. membership dues for X hours a month; no coin-op. think about it: you know this one would fly.

i'm intending to do this if i ever get around to creating my VR system.

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 Post subject: Re: Going into business
PostPosted: Mon Aug 06, 2012 9:37 pm 
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There is a place by the Hippo called The Rhino that does like a gaming thing.

I'd keep an eye on them, and see how they do. I haven't been inside yet, so I don't know exactly what they have. But, still, I think they're kind of what you have in mind, at least halfway.

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 Post subject: Re: Going into business
PostPosted: Mon Aug 06, 2012 10:26 pm 
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why do you want a shop? if you want to do a retail kiosk/stall thing, sell things online. most people i know are addicted to ebay or a shopping website.
imo provide a service, don't be a tertiary seller

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 Post subject: Re: Going into business
PostPosted: Mon Aug 06, 2012 10:34 pm 
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gimp wrote:
why do you want a shop? do retail online, you won't have rent and a much larger client base. most of the people i know are addicted to ebay or some other shopping website.


Yup.

Here's my problem : I'm severely fucking lazy. If I don't have a location to go to at a set time, I'll put it off forever.

Now, if my income was dependent on it, I might move a little faster, and it's a definite possibility that it might be coming soon, so we'll see how that goes. My general desire for a shop, as well, is that I actually like customer service. I would be great managing guest relations at a hotel or something, as I love working with people. Working at the gas station was one of my favorite times at a job, not just because it was easy, but I met a shit-ton of interesting people.

True, some of them were crack heads, but there were a lot of highway patrol guys that hung out, long distance truckers, and travelers of all shapes and sizes who hung out in the store. Everyone had a story, and I liked listening to them. That's the reason I kinda want a shop.

The online thing, yeah I'm doing that right now, but I want to get a physical business somewhere too. Something I would actually have to visit and manage, cuz I can turn off ebay with a flick of a couple switches...

In fact, I did that a few weeks ago when I went on vacation. Still haven't turned it back on yet.

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 Post subject: Re: Going into business
PostPosted: Mon Aug 06, 2012 11:07 pm 
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LocrianDm wrote:
Sir Stank a Lot wrote:
I think downtown St. Augustine is a really tough market to crack, but a sandwich and smoothie/coffee shop would be your best bet. Think about how many places there are to eat in downtown, and then think about how many actually sell a good sandwich. If someone opened up a sandwich shop that could crank out cold subs as fast as Jimmy John's, it could do some serious biz. Add in smoothies and iced coffee and you're money. Minimal seating, no Sega, no booze (for now), fast food. Boom.


Yup. You're talking about a little place called "Cousin's" that used to be on St. George street. Place was always hoppin when I went in there, from the time I was 8 until I lost interest in downtown (after highschool? /shrugs). Don't know why it went under eventually, but they had fast, good sandwiches and cherry limeade. Only place in town I remember you could get limeade.

Problem with that area though, is the rent. Tiny space goes for thousands a month.


Dude, I practically worked at Cuzzin's during high school. Two of my best friends actually did work there, and I hung out there almost every day. They ended up going out of business because of rent being jacked up repeatedly, and losing a lot of their business at the same time. It was pretty fucked, because they had been there for years, and it was a family business, run by really great people.

I wish there was still a place like theirs anywhere near downtown. It seems like if you could keep it simple enough, it would catch on like crazy. Instead of having to worry about hot food, keep it like Jimmy Johns and just do cold subs and salads. The only thing time consuming would be making shakes or smoothies or limeades (Good god, I miss Cuzzin's cherry limeades). Get people in and out quick during lunch and dinner. Then, get ready for a curveball, transition to a dive bar after 8 p.m. Serve beer and cheap wine, maybe clear a corner for a band, have a ball.

Added bonus, cover the walls in local art, possibly made with your bead thingy, and sell that crap for a small amount.

I feel like there's good ideas in here somewhere, we just need to work them out. Also, someone bring me a cherry limeade.

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 Post subject: Re: Going into business
PostPosted: Tue Aug 07, 2012 1:18 am 
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S1eepy wrote:
i'm just going to throw it out there: arcade health club. membership dues for X hours a month; no coin-op. think about it: you know this one would fly.

i'm intending to do this if i ever get around to creating my VR system.

I like this idea. Though, if you REALLY want it to be successful, open it near an asian area of town and make sure you have DDR and Percussionfreaks and InitialD, seems to keep the arcades around here in business.

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 Post subject: Re: Going into business
PostPosted: Tue Aug 07, 2012 12:08 pm 
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How are card/game/comic shops in your area?

Why not open a comic shop / board&card game shop that maybe you can afford a liquor license for and make it all like "Hey come and play in some magic tourneys or Catan / Small World games and buy a beer while hanging with friends."?

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 Post subject: Re: Going into business
PostPosted: Tue Aug 07, 2012 12:11 pm 
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nothing will make someone into an idiot faster than beer and tv.

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 Post subject: Re: Going into business
PostPosted: Wed Aug 08, 2012 10:43 pm 
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Idiots tend to spend money easier...

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 Post subject: Re: Going into business
PostPosted: Wed Aug 08, 2012 11:33 pm 
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S1eepy wrote:
nothing will make someone into an idiot faster than a bear.

agreed

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 Post subject: Re: Going into business
PostPosted: Wed Aug 15, 2012 7:53 pm 
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Retail is an awful, awful way to make money. Because you can't.

Better to develop a skill that is valuable to other business and then sell it to them (consulting, services, etc.)

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 Post subject: Re: Going into business
PostPosted: Wed Aug 15, 2012 10:31 pm 
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Fallout wrote:
Retail is an awful, awful way to make money. Because you can't.

Better to develop a skill that is valuable to other business and then sell it to them (consulting, services, etc.)


that too.

I'm also looking into tutoring again on the side. Was making $25 an hour before I finished up school, so maybe I can break into a higher tier now.

As far as retail goes though, it can certainly be profitable. just have to find the right niche.

Example : my dad used to sell fireworks during the summer. He explained all the ways it wouldn't work here in florida, and I tend to agree. He had one big advantage - he was a cop in D.C. He knew just who to get in touch with for the permits at just the right time of year, and on top of that, Fireworks are illegal in D.C. except for like 3 weeks before the 4th, so the market was fucking killer when he had the stands up. With a $4,000 investment, he made over $30,000 his last year.

So if I could find something like that down here (like setting up when the Pope supposedly comes and sell "altar" candles that I make in the plaza in front of the cathedral) then there's a good chance I could get something good going.

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 Post subject: Re: Going into business
PostPosted: Thu Aug 16, 2012 10:18 pm 
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i'm pushing ahead with a kickstarter project. a card game; proven to have a pretty solid base. working through patent bs and numbers. have some tweaking to do after some more minor testing. once that shit is done: crash; you're getting a rough prototype, locarian can share with nameless, and bogey will also. these will be hand made; i'd like to not have to crank out more than 3 more. i know this is your thing. i'll use that feedback to take another look; maybe open it up for one more round if it's still lacking.

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 Post subject: Re: Going into business
PostPosted: Thu Aug 16, 2012 10:22 pm 
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S1eepy wrote:
i'm pushing ahead with a kick starter project. a card game; proven to have a pretty solid base. working through patent bs and numbers. have some tweaking to do after some more minor testing. once that shit is done: crash; you're getting a rough prototype, locarian can share with nameless, and bogey will also. i know this is your thing. i'll use that feedback to take another look; maybe open it up for one more round if it's still lacking.


I've been kicking around an idea of a board game, actually. A card game as well. I'll gladly play-test yours when you get it up and running too.

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 Post subject: Re: Going into business
PostPosted: Thu Aug 16, 2012 10:27 pm 
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LocrianDm wrote:
S1eepy wrote:
i'm pushing ahead with a kick starter project. a card game; proven to have a pretty solid base. working through patent bs and numbers. have some tweaking to do after some more minor testing. once that shit is done: crash; you're getting a rough prototype, locarian can share with nameless, and bogey will also. i know this is your thing. i'll use that feedback to take another look; maybe open it up for one more round if it's still lacking.


I've been kicking around an idea of a board game, actually. A card game as well. I'll gladly play-test yours when you get it up and running too.

as would i. if you follow it through; joining forces might not be out of the question. i'm done fucking about.

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 Post subject: Re: Going into business
PostPosted: Fri Aug 17, 2012 8:04 pm 
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S1eepy wrote:
LocrianDm wrote:
S1eepy wrote:
i'm pushing ahead with a kick starter project. a card game; proven to have a pretty solid base. working through patent bs and numbers. have some tweaking to do after some more minor testing. once that shit is done: crash; you're getting a rough prototype, locarian can share with nameless, and bogey will also. i know this is your thing. i'll use that feedback to take another look; maybe open it up for one more round if it's still lacking.


I've been kicking around an idea of a board game, actually. A card game as well. I'll gladly play-test yours when you get it up and running too.

as would i. if you follow it through; joining forces might not be out of the question. i'm done fucking about.


good idea. Let's follow through with our own projects and swap / play test. Maybe we make gaming company...

Sleepy Samurai games presents : A board game that doesn't suck!

(my avatar used to be a kobold samurai...)

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 Post subject: Re: Going into business
PostPosted: Fri Aug 17, 2012 8:37 pm 
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LocrianDm wrote:
S1eepy wrote:
LocrianDm wrote:
S1eepy wrote:
i'm pushing ahead with a kick starter project. a card game; proven to have a pretty solid base. working through patent bs and numbers. have some tweaking to do after some more minor testing. once that shit is done: crash; you're getting a rough prototype, locarian can share with nameless, and bogey will also. i know this is your thing. i'll use that feedback to take another look; maybe open it up for one more round if it's still lacking.


I've been kicking around an idea of a board game, actually. A card game as well. I'll gladly play-test yours when you get it up and running too.

as would i. if you follow it through; joining forces might not be out of the question. i'm done fucking about.


good idea. Let's follow through with our own projects and swap / play test. Maybe we make gaming company...

Sleepy Samurai games presents : A board game that doesn't suck!

(my avatar used to be a kobold samurai...)

I demand that you title the game "A board game that doesn't suck!"

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 Post subject: Re: Going into business
PostPosted: Fri Aug 17, 2012 9:42 pm 
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illblamesum1else wrote:
LocrianDm wrote:
S1eepy wrote:
LocrianDm wrote:
S1eepy wrote:
i'm pushing ahead with a kick starter project. a card game; proven to have a pretty solid base. working through patent bs and numbers. have some tweaking to do after some more minor testing. once that shit is done: crash; you're getting a rough prototype, locarian can share with nameless, and bogey will also. i know this is your thing. i'll use that feedback to take another look; maybe open it up for one more round if it's still lacking.


I've been kicking around an idea of a board game, actually. A card game as well. I'll gladly play-test yours when you get it up and running too.

as would i. if you follow it through; joining forces might not be out of the question. i'm done fucking about.


good idea. Let's follow through with our own projects and swap / play test. Maybe we make gaming company...

Sleepy Samurai games presents : A board game that doesn't suck!

(my avatar used to be a kobold samurai...)

I demand that you title the game "A board game that doesn't suck!"

that would be funnier if there weren't so many amazing ones.


also: if we do: i'd like to do more of a conglomeration than a single business. we shall call that conglomeration Legion.

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 Post subject: Re: Going into business
PostPosted: Fri Aug 17, 2012 10:04 pm 
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im working on a board game too :P

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 Post subject: Re: Going into business
PostPosted: Sat Aug 18, 2012 5:46 pm 
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I think this idea is much more doable than the others. As long as we all get on board with some non disclosure contracts and patent our ideas correctly... You can get about 100,000 cards printed for a couple hundred bucks.

Also, "A Board Game That Doesn't Suck" was actually my first idea for a name. I think I might go with that.

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 Post subject: Re: Going into business
PostPosted: Sun Aug 19, 2012 12:24 am 
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LocrianDm wrote:
I think this idea is much more doable than the others. As long as we all get on board with some non disclosure contracts and patent our ideas correctly... You can get about 100,000 cards printed for a couple hundred bucks.

Also, "A Board Game That Doesn't Suck" was actually my first idea for a name. I think I might go with that.

Uhhh...I think that might be a game?

I know there's one called We Didn't Playtest This, haha.

Also, dude, kickstarter project for it. If it's a good idea, you can get some solid backings for it. Cards Against Humanity rocked the house on that shit.

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 Post subject: Re: Going into business
PostPosted: Sun Aug 19, 2012 11:52 am 
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Nameless88 wrote:
LocrianDm wrote:
I think this idea is much more doable than the others. As long as we all get on board with some non disclosure contracts and patent our ideas correctly... You can get about 100,000 cards printed for a couple hundred bucks.

Also, "A Board Game That Doesn't Suck" was actually my first idea for a name. I think I might go with that.

Uhhh...I think that might be a game?

I know there's one called We Didn't Playtest This, haha.

Also, dude, kickstarter project for it. If it's a good idea, you can get some solid backings for it. Cards Against Humanity rocked the house on that shit.


Now THAT... Is an awesome idea. Checking out hte site now

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 Post subject: Re: Going into business
PostPosted: Wed Aug 22, 2012 2:35 am 
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i sell sperm

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 Post subject: Re: Going into business
PostPosted: Wed Aug 22, 2012 12:19 pm 
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That's actually not a bad idea either... To bad the nearest place around here is Orlando.

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 Post subject: Re: Going into business
PostPosted: Wed Aug 22, 2012 2:31 pm 
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I've heard it's actually really difficult to qualify to donate semen, and also that in order to do so you have to not cum for like, two weeks before each donation. Not my lifestyle, sorry.

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